In drawerMenuLayout you can just pass you desirable layout ( either vertical or horizontal arrangement)
In widthFloat give value between (0 to 1) ie. 0.7 means 70% of screen width
Hello @White_Tiger . I want to ask you. Do you know if there is a way to make a Drawer for a palette of sprites?.
I tell you the purpose of that.
I think with a palette of sprites (drag and drop sprites from a palette of signs, we can make an app for cartography), Rudimentary but useful as Sketches.
I am Geologist. And i need to draw in the field. We all have a phones now, and we take them with us all the time.
So, i was thinking in making a (drawing app) for make map sketches in the field. but with pre - designed signs, so i can drag and drop from a palette and drop into the canvas.
The palette, could be like a drawer. That's the idea, and with this, we have a lot more space in the canvas. (a hide and show drawer, could be REALLY VERY USEFUL FOR THAT).
Could be like the use of any graphical app, we have.
Well. Instead the tools in the photoshop, i want to add sprites of (hills, valleys, trees, routes, train symbols, etc), so the user, only find the symbol and drop into the canvas. That's the idea.
You could use a dynamic components extension for this. Have a toolbar with all the images you want for your signs, that when one of the signs is pressed a new imageSprite with that sign is created on the canvas. This could then be dragged into place. I do not believe it is possible to drag items from outside a canvas onto the same canvas (but always happy to be proved wrong on this one).
You need to do some testing/debugging of your own. You can't just throw three extensions together and say it doesn't work.
You have already indicated that you are having problems with some extensions in your environment (your device and companion) and I note that you are using one of the extensions, ClickZ, that you have previously identified as not working, yet you persist in using it, even though I suggested an alternative.
Test each extension separately, does it work as expected ? If so, then you can move on to putting two extensions together, do they work as expected. If so, add the third extension. Try different things to actually identify where the issue may lie.
You cannot expect one extension developer to be responsible for the behaviour of another developers extensions.
Also, do not switch back and forth between Kodular and AI2 (if you are doing so in order to overcome API 34 issues), this will not help.