Hey guys. In my project I'm making a game because when I select the last object it crashes and runs by itself.
I ACCEPT IMPROVEMENT IDEAS AND SUGGESTIONS
The project is in another link because here it can only store 8Mb
Here's the project + GIF (it's on my GitHub): Screen name is "Tela_jogo_lixo"
your image assets have dimensions way too big:
try to resize them to small one.
Do you say project image or git image ?
If you're saying git's not an image. it's a gif
images in your media/assets.
1 Like
@Kevinkun What size would you recommend?
TIMAI2
June 11, 2023, 1:29pm
6
A phone screen will be displaying @ 400x800, therefore images do not really need to have dimensions any bigger than that, a square image should be 400x400 if fitting the width of the screen.
An app icon should be no bigger than 512x512 pixels.
See here
http://ai2.appinventor.mit.edu.ezproxy.canberra.edu.au/reference/other/usingImages.html
1 Like
I readjusted the dimensions of all the images as suggested. I tested it with dimensions 400x400, 200x200 and 150x150 but the same problem persists and the images keep changing when the last item is passed.
I removed the images with dimensions above 1000x1000 and readjusted all the others.
upload your new aia here.
ABG
June 14, 2023, 2:50am
11
What screen does this happen in?
Or do we have to examine all your dozen screens?
Do you have a video to show us what happens?
@ABG I mentioned at the beginning of the article the link to my Github with the project and the GIF of what is happening.
Because of the upload capacity limit I had to put it on my Git Hub
ABG
June 14, 2023, 3:09pm
13
Your blocks suffer from Sprite Cannibalism.
I include them for the benefit of the board, so they don't have to open your project:
Here is how to avoid that in a sample project:
ABG
June 14, 2023, 3:34pm
14
Here is how to avoid the cannibalism:
Replacement blocks for your dragging code:
The new screen blocks:
I did not take the next step of turning your collision blocks into a single table driven event.
(I have a life.)
Projeto_Luiza3 (1).aia (2.1 MB)
Good night @ABG , I did as you suggested in my code but it's still "Buggy" as I showed in the GIF :"(
I read the material you sent me about cannibalism, but as I'm a beginner I didn't understand very well about JSON and cont.
I tried to put a score limit to be able to finish the game but it didn't work either. Look at the image below
I try this too
ABG
June 27, 2023, 12:05pm
16
Did you import my.aia file?
Yes, and I redid the code based on yours
ABG
June 27, 2023, 5:07pm
18
(Canned Reply: ABG- Export & Upload .aia)
Export your .aia file and upload it here.
ABG
June 28, 2023, 1:30am
20
Project_new (1).aia (2.8 MB)
This is the generic form of the project, without the clutter.
I left off the part where you set up the bins.
1 Like