how to make spirit radar pro game in mit app inventor i am newbie...
Welcome Ivann.
Please explain what this game must do. There is not an App Inventor tutorial that shows how to build this.
Here are some resources to help you learn to use the AI2 tools that should help you build a similar game
. A very good way to learn App Inventor is to read the free Inventor's Manual here in the AI2 free online eBook http://www.appinventor.org/book2 ... the links are at the bottom of the Web page. The book 'teaches' users how to program with AI2 blocks.
There is a free programming course here http://www.appinventor.org/content/CourseInABox/Intro and the aia files for the projects in the book are here: http://www.appinventor.org/bookFiles
How to do a lot of basic things with App Inventor are described here: http://www.appinventor.org/content/howDoYou/eventHandling .
Also look here App inventor español. Offline. Tutorial. Ejemplos. Instalación. Códigos. Juegos. Curso gratis de App inventor. and here Tutorial Index | imagnity for more tutorials
Learn about components Component Reference
and visit the Library The MIT App Inventor Library: Documentation & Support Help>Library on the MENU
This example seems to supply part of the 'spirit radar' game (talking to a spirit).
Problem facing in making chatbot - #17 by ABG .
Another example that provides parts of the app you would like to build:
ok this game has spirit box and ghost hunt
OK, however this explanation and knowing it has spirt box and ghost hunt does not help anyone to figure out what you want to code because we are not familiar with the game. Please provide an example showing what should happen in the app you want to build.
ok...then let's simplify it a bit, just the spirit box, the spirit box just catches the FM waves and does nothing else. Explain how to catch radio waves, I will do the rest myself.
Still doesn't really help....
What is a spirit box ?
What are the FM waves and where do they come from?
What radio waves ( I presume the FM waves ?)
Provide an example of the game.....
Yes, FM radio waves
And the game will simply have a play button and it will simply emit sounds from the fm radio wave, for example, fm 87.00
Do they have to be live FM radio, or can you just save some fake recordings in the Media folder and play those recordings?
That would avoid the whole FM radio problem.
they should work on FM radio waves, if not FM, then at least AM. But live!!