I am working on a simple Space Invaders kind of game and I'm trying to get a sprite to change its heading and y-value each time it reaches the east or west edge. The sprite is changing heading in the EdgeReached event but the y-value stays the same. I added a button and the same set of blocks will change the y-value in the button click handler. Here's a link to my test app in the gallery:
It might be worth trying the version on TestFlight (2.63). For some reason I recall a similar issue a while back, but I can't seem to locate the original issue. It's possible that this may be fixed in the beta.
Thanks! At least I know it's not me. I'm using AppInventor in a class I'm teaching, so I'll just hold off on this example until the updated version of the companion app is released.