Is there a way to get an image sprite to detect the nearest other image sprite.
For example, in a game, if we want the hero move towards the nearest enemy sprite, how do you detect the nearest other sprite?
Right now we are using pick random from a list of enemies but would prefer it to be more selective.
Welcome Amy.
You could try Calculate Distance within a Canvas that can calculate the 'distance' between two ImageSprites etc.
This is great! Thank you for that solution.
Thank you for the fast suggestions!